Role-playing games have never been particularly known for their brevity, but Dragon Age: Inquisition looks to be taking this epic length to the next level.
In an interview with Polygon, BioWare producer Cameron Lee states that the game contains somewhere between 150 and 200 hours of content. This includes the main single-player story, as well as side quests, and the game’s new cooperative multiplayer mode.
If you prefer to stick to the story, fear not: the game’s length is still in line with other BioWare titles. Lee says that “it normally takes 20 to 40 hours anyway to tell the story we want to tell.”
Dragon Age 2, however, relied on repetition to pad its content. The world was fairly small, and environments were recycled regularly. This criticism has been taken to heart, with BioWare revealing that just one area in Inquisition will be the size of the entirety of Dragon Age 2.
Of course, as this is 2014, the game has been met with a few points of controversy, especially over the past week. BioWare’s Lukas Kristjanson wrote a long forum post answering questions about the lack of a healing class, while the game’s official Twitter account announced a disparity in resolution between the two new-gen versions of the game.
The latter was an obvious jab at Ubisoft’s own announcement regarding Assassin’s Creed Unity’s resolution. Dragon Age: Inquisition launches on November 18th, just one week after both of 2014’s Assassin’s Creed games.