The Smash Bros. Director’s Room on Miiverse is the place to go every morning for Super Smash Bros. enthusiasts to get their daily fix. Each weekday, for over a year now, Masahiro Sakurai presents the community with a brand new picture from the game’s development highlighting a new item, stage, character, or assist trophy. There are far too many new things each week to write a daily news story about, but today’s development is close to my heart.
Being a guy who listens to video game soundtracks more than anything else, today’s revelation that the 3DS version of the new Smash Bros. features a sleep mode music player made me ecstatic. If you don’t already know, the Smash Bros. series has always had one of the best soundtracks around; since Smash features every main Nintendo franchise, and a handful of third parties as well, the music collection is packed with original tunes that far exceeds any other game’s repertoire. But Smash doesn’t just directly borrow music from the franchises that are represented either: the songs are re-imagined, re-orchestrated, and remixed to make them all sound coherent and polished. I used to turn Brawl on just to enter the music option menu and listen to it while I was home. Brawl did not feature a dedicated music player — now confirmed for 3DS — so you were constantly forced to select the next song once one finished. The fact that I can now listen to all these goodies on my 3DS, in a playlist and even while it’s in sleep mode, is even more enticing for OST enthusiasts like myself.
Smash Bros. is coming to 3DS on October 3rd here in the US. I am betting there will be another Smash Bros. themed Nintendo Direct between now and release to give the game more hype, if that’s even possible. The Wii U version does not have a release date yet but is planned for the “Holiday Season”. Keep an eye out here on Invisible Gamer for my review of both versions when they release and check out Miiverse for official daily updates up until the games release.